I can confirm that the workaround of using the 32-bit version of the app instead of the 64-bit version works!
I've got the game up and running on my Intel Classmate Marble Point laptop (Intel Celeron N2806 - Intel HD Graphics (Valleyview)) with no issues at all, however, I did have to disable automatic Store updates because the Store would keep trying to update back to the 64-bit version and break compatibility again.
I can confirm that the workaround of using the 32-bit version of the app instead of the 64-bit version works!
I've got the game up and running on my Intel Classmate Marble Point laptop (Intel Celeron N2806 - Intel HD Graphics (Valleyview)) with no issues at all, however, I did have to disable automatic Store updates because the Store would keep trying to update back to the 64-bit version and break compatibility again.
DxDiag log and screenshots are attached.
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