Yes. This is apparent to me. The solution could be
if(item.isInCraftingPreview or item.isInCreativeInventory) {
renderInformation = false;
applyMetaData = false;
}
if you get my drift, instead of this really weird solution.
In Windows 10 Edition Beta, this makes clocks and compasses unusable, unless place in the hotbar, when using keyboard/controller with this edition. Please fix.
Can confirm, the same happens when using a controller and happens with all feedable animals.