Forced crash + it's Client Output.
The game output on a non-forced crash just says:
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[13:55:28] [Client thread/INFO]: Started on 57203
[13:55:28] [Client thread/INFO]: [CHAT] Local game hosted on port 57203
[13:55:52] [Server thread/INFO]: sralse lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[13:55:52] [Server thread/INFO]: sralse left the game
[13:55:52] [Server thread/INFO]: Stopping singleplayer server as player logged out
[13:55:52] [Server thread/INFO]: Stopping server
[13:55:52] [Server thread/INFO]: Saving players
[13:55:52] [Server thread/INFO]: Saving worlds
[13:55:52] [Server thread/INFO]: Saving chunks for level '1.9.3 PRE-1'/Overworld
[13:55:52] [Server thread/INFO]: Saving chunks for level '1.9.3 PRE-1'/Nether
[13:55:52] [Server thread/INFO]: Saving chunks for level '1.9.3 PRE-1'/The End
----------------------------------------------------------------------------------
There's nothing special going on, I just killed the Minecraft Game window once it got stuck.
This issue is still there. I made a RePost on this issue. ~My excuses 😛 but didn't find thread using keywords 'Lan Save'.
This is the process of this bug, instead of the text that "Steve" wrote you can follow the steps to reproduce this in the images chronologically.
This is a serious issue. The map crafting doesn't work in [tested] version 1.9.x. It does work when just click dragging the map.
After 1 year I can say it has been resolved. No replication was possible. (aka appears fixed)