The same happens with the client without a server and 8 GB of RAM.
I can run the server with different parameters for RAM etc. and it will still have the same issue.
Also the server only uses around 33% of the available RAM.
Here's ps aux for the current server in another biome. When I visit the jungle biome it suddenly goes up to 100% on one of the threads and stays there until it crashes due to a tick taking 60 seconds.
USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND
lucom 13398 18.4 33.3 2060732 684040 pts/1 Sl+ Sep06 117:12 java -Xmx1536M -Xincgc -jar minecraft_server.1.10.2.jar nogui
Also in 1.9.4
I can confirm this bug on my server with version 1.15.2