mojira.dev

Nicolas Bachschwell

Assigned

No issues.

Reported

MC-121557 Minecraft crashes right after loading the world (before rendering the first frame of the world) Invalid MC-96811 Attribute AttackDamage and Sharpness Sword still shows the Amount of the Attribute in the tooltip. Works As Intended MC-50179 Can't write ~ in the Chat (Mac OS X Problem) Duplicate

Comments

Isn't this expected behaviour? After all: Armor also stays visible why the Zombie/Player wearing it is invisible.

Summoning a falling block entity via command block works just fine for me. Did you install the newest version of Optifine? Did you try it without Optifine? I had no problems with OptiFine HD U G9 pre26.

Also: Please make sure you set the Time attribute of the falling_block entitiy so it won't despawn right away.

This bug is super annoying and breaks the whole point of custom dimensions... I understand this feature is still experimental but it's still effecting 1.7.1 and probably all versions and snapshots leading up to that...

 

When trying to leave the seed out, it throws an error. When trying to leave the biome seed out, the world will generate. But the game will crash if you wander out of the spawning area and the game needs to generate new chunks

This bug is somewhere between really annoying and critical. Really annoying when you have to go around said chunks to reach your place and critical if you wanted to do something in the effected chunks or if you try to load in while being in those chunks. The game will just hang in at Building terrain and the only thing you can do is to force-quit the game if you want to play again. That also seems to be platform independent. I see it on Nintendo Switch and on iOS.

I attached the launcher log but it still says Awaiting Response.

I also couldn't find an crash report so I attached the launcher log.

If I would even come to the point of getting into a world. Because my MC crashes when I try to load a world. Might be the generation process aswell.
Going to create an issues cuz of this.

No difference to compared to pre3 I have more attackDamage than shown...

Ok and in 1.9pre1 and 16w07b: It's still in the game... And this is still unassigned!

OK checked this in 16w06a: still in the game.

Also happens on Mac os x 10.11.2 and Java7u67

This is just wiered! Snapshot: 16w02a!

Mojang has to fix it I have the same Problem

German Layout and 10.7.5