Coleton M:
The info you gave was good and might very well be the issue talked about here, but you kind of made it invalid by this statement:
"This seems to be an issue when we build too many mod-based structures around our bases.."
Is it possible for you to test using the same hardware, but with a vanilla server and vanilla clients?
This is something that feels important to get fixed, since it breaks one of the main features of the box imo.
Still in 1.8.3
@unknown
As I said in the post @unknown quoted. It happened to me before I even installed OBS = I did not have it installed = It has happened with OBS uninstalled.
Regarding the OBS running, the same thing happens even when that is not running or even installed. I got this problem before installing the program.
To continue my investigation I can report that I got this problem around 5 times during 1½ hours of gameplay on xisumavoids plotworld yesterday. That is more than I usually get. The world is a flat world and was a bit laggy due to a lot of people being online yesterday.
Worth noting is that I switched from a view distance of 13 to a view distance of 20 during the time I was there.
I did not have OBS open at any point during the time I played.
I played in Windowed fullscreen.
At one point I noticed that it happened when i teleported to a new spot and at another point it happened while I had pressed escape (having the menu up) doing nothing there at the moment of it occurring.
@unknown: I installed the latest intel graphics drivers and also have the latest nvidia drivers. I use the 1.8.2-pre6 snapshot, and it happened again today.
So updating the intel drivers for the internal graphics card did not help anything. (As I would expect, since I use the Geforce GTX 970 as my main graphics card on the screen that I play minecraft on.
Some more info that might help to figure it out:
I have a setup with 2 screens. One is an analog output through a VGA cable connected to the internal intel graphics card on my motherboard.
The other screen (main screen) is the screen that I am playing minecraft on and that one is connected to the Geforce GTX 970 card.
I will start to keep a log of when i think it happen in the future, so here is some info about the last time it happened:
It happend when I went through a portal.
I was playing in windowed mode (not fullscreen) and was streaming to twitch using OBS at the moment it occured.
It happened only once during the 3 hour stream.
I was playing on a server that is a bit laggy.
Worth noting is that I have basically ruled out OBS as the cause, since it happens with it both switched on and off. I just happen to play mostly while it is on, since I do youtube and twitch a lot.
@unknown: I will install the latest intel iris drivers, just to make sure (even though I am using the GeForce GTX 970 as my graphics card)
I will get back with more info once tested.
@unknown: I do not have the same processor. Mine is a intel i7-4790K
Regarding the OBS running, the same thing happens even when that is not running or even installed. I got this problem before installing the program.
Added crash report (that i forced).
I am using the latest nVIDIA drivers and minecraft version 1.8.2-pre6
This is quite anoying and needs to go away. Any tests that I can do to give more feedback?
Oh.. And I have tried 3 different graphics cards (all of them GTX 970) separately. Same result with all of the cards.
Still there in 1.8.1 with nVIDIA 347.25 drivers (Latest)
I have not tried 1.8.2-pre yet
It happens around once every played hour on average and will only be normal again by restarting the game completely or changing the mipmap.
Crash report for when it happened using 1.8 and NVIDIA 344.60 drivers uploaded.
Will update my drivers and send a crash report every new driver I try.
@unknown: I guess that you want a crashreport when it happens.. So I will have to wait for it to occur again.
I will make a report with the drivers you linked to, and then update again to the drivers that just came out. (However in the latest the only things that changed were unrelated to minecraft)
But I will try both, and when I have a report from both, I will post them all at the same time.
@unknown: I have updated to the latest drivers and the problem still occurs.
@unknown: Ok, lets continue the discussion in the comments on the video. I am willing to do more extensive testing.
I have changed the video and put annotations in there, since it is describing this bug more correctly:
http://youtu.be/Bdfs8a3UfKg
(Feel free to put the link in the description of the bug if you think it helps describe the issue.)
I have put together a video on youtube regarding this bug:
http://youtu.be/Bdfs8a3UfKg
The youtube video describes the bug, compares a slow server to my fast computer and so on..
(Watch in 1080p to see everything good like stars being slow and so on)
@unknown: Posting a world wont help, since it wont be able to be reproduced on high end systems anyway.
For example my 4GHz i7 have no problem with that world (and no other world either), and I have no slow mobs anywhere. However that is just because my computer can handle the problems with the code.
To give any useful information you should post information about your system.
That said. The game has increased its processor use in a major way compared to 1.7.10.
i7 with GTX 970 and 33 FPS https://twitter.com/CyoorMC/status/525715574517952512
Crash report from Cyoor (Look at http://youtu.be/jq-wCzHKFLs for more info)
This is still an issue in 1.13.1 on a vanilla server with a vanilla client.
I can not understand how this can be marked as "working as intended". This is clearly a bug, since it only happens sometimes and not always.
The bug description clearly says "Hunger drains while standing still".
I can see many videos and people talking about draining your hunger when running, walking, standing close to mobs or whatever in the comments and that could be working as intended. But I repeat: the title of this post is: "Hunger drains while standing still". The standing still part is the main part here.
It has happened to me many times. Today for example I went away from my computer with full health and full HP standing in my base that is fully lit up with no entrance except for an iron door. Its no way that a mob could get in and there is no water or anything else pushing me around in there. When I came back like 20 min later I was dead and it said ".... starved to death" on the screen.
When I after that tried to reproduce it, my health wont drain at all, so it doesn't always happen. As I said before. Inconsistent behavior when doing NOTHING can not be "working as intended" unless its something totally unexplained going on like "You only lose health when its fullmoon on a tuesday" (clearly ironic here)
Edit:
Worth noting is that death from starvation like this has happened on both normal and hard difficulty on the server (I have not tested easy).