mojira.dev

TARDIO Gaël

Assigned

No issues.

Reported

MC-226269 Summon an invisible mobs with Glowing will crash the game when I use a resource pack. Invalid MC-136975 Type uniformity for the level of enchantement Duplicate MC-68752 Impossible to write " ~ " Duplicate MC-68748 Crash: Command "Summon SmallFireball" on Mobs! Fixed MC-62338 Book "click event" bug Works As Intended

Comments

Thank you for making such a well-written bug report. I have indeed noticed the same problem and it is very annoying to the mapper like me who do gigantic adventure maps and have to update with the recent Minecraft version.

Ok indeed that was my fault, I deleted now the "shaders" file from my resource pack and it's work.

I support this post because even with the latest update, the game is still unstable due to many lags spikes.
I am mapmaker and since our passage in 1.13.2, Elytra passages of our map have become unplayable.

Please try at least to have a performance level a minimum equal to the previous version 1.12.2! What is the usefulness of an update if the evolution of the game is a regression...

Same problem!
/give @a minecraft:command_block 1 0 {Command:/say ok}

With loot "table json" command too :

{
"pools": [
{
"rolls": 5,
"entries": [
{
"type": "item",
"name": "minecraft:command_block",
"weight": 10,
"functions": [
{
"function": "set_count",
"count": 1
},
{
"function": "set_nbt",
"tag": "{Command:/say ok}"
}
]
}
]
}
]
}

Ok go in minecraft 1.9.4 and try to make a splash potion with the color of healing_potion like this:

/summon Item ~ ~1 ~ {Item:{id:splash_potion,Count:1,tag:{CustomPotionEffects:[{Id:23,Amplifier:1,Duration:3600},{Id:22,Amplifier:1,Duration:1200},{Id:6,Amplifier:1,Duration:0}],display:{Name:"Potion Splash de Défense",Lore:["Splash Defensive Potion"]}}}}

Saturation effect d'ont work... And you can't choose the color of your splash potion.

Hey Mojang, 1 year later with Version 1.9.4, it's still bugged!!!

Ok thx 😉
I hope this bug will be fixed soon!