When I use a spreadplayers command like
/spreadplayers ~ ~ 50 100000 @a(max range : 100000, very large)
for spreading players far away, the server starts lagging and uses all of the system's memory.
The memory usage indicates 100% usage. This happens both when I try to to execute the command via console and command block.
I think it is related chunk loading problem.
Linked issues
is duplicated by 1
Comments 12
If you put even more value, this will lead to the crash of your server or the crash of your minecraft in a single player game))
If you put even more value, this will lead to the crash of your server or the crash of your minecraft in a single player game))
Does this only occur on a dedicated server, or on a self-hosted world as well?