mojira.dev

tryashtar

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Assigned

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Reported

MCPE-225805 Changing spawn point while dead does not work Unconfirmed MCPE-224635 /loot mine doesn't work if the tool tier is too low Works As Intended MCPE-224634 /loot mine tool can't have enchantments Community Consensus MCPE-224633 Armor stands killed with /kill drop their equipment Confirmed MCPE-224456 The Void superflat preset is the wrong biome Works As Intended MCPE-224278 Camera is forced to third person in the death screen Unconfirmed MCPE-224276 Superflat and adventure map worlds show the "This update makes your world both higher and deeper" warning Unconfirmed MCPE-224275 "Load experimental world?" popup appears again every update Unconfirmed MCPE-224274 "tool" argument of /loot command is not validated Unconfirmed MCPE-224273 Bee hives don't fill bundles Confirmed MCPE-224271 /replaceitem fails with unexpected error when using an invalid slot Plausible MCPE-224270 /replaceitem does not work with horse armor/llama carpets correctly Unconfirmed MCPE-224269 /replaceitem does not work with wolf armor Unconfirmed MCPE-224265 Bad error message when command block fails to run "execute" command Confirmed MC-298274 Certain invalid commands give "see below for error" with no additional information Fixed MCPE-220351 All particles with format version >= 1.20.80 give erroneous content log errors regarding asset paths Unconfirmed MCPE-219482 q.yaw_speed returns 0 in geometry contexts Unconfirmed MCPE-219481 q.total_emitter_count / q.total_particle_count returns 0 in geometry contexts Unconfirmed MCPE-219480 q.position(1) returns the position of the camera, not the feet Unconfirmed MCPE-219479 q.model_scale returns different values in geometry/particle contexts Unconfirmed

Comments

I would like to note that any characters, and even any text component, can be used for the display of the team or objective name.

/team add team "测试Team"

Check options > chat settings > reduced debug info

Easy way to reproduce. Create and activate a repeating command block with this command:

execute as @a at @s run tp @s ~0.05 ~ ~

Expected behavior: Player can move and jump normally but is constantly pushed as though wind were blowing (try in Java Edition to see this correct behavior)

Observed behavior: Player is completely stuck, moving in a straight line, can’t even move the camera without it snapping back

I noticed this issue recently.

If you’re interested in TTFs for the Minecraft font that actually render correctly in Minecraft (and elsewhere), I’ve generated a set: https://github.com/tryashtar/minecraft-ttf Just make sure to set the size to 12 in the font provider.

Forget those pesky broken CanadaType/4J recreations 😉

I think the correct way to do this is with select rather than nested conditions. But still, I can confirm the ticket as written.

Your hopper is powered by the redstone torch, which locks it

Hi, the nintendo switch version of minecraft is bedrock edition, not java, and does not include this feature

This works as intended per this line in the 25w07a changelog:

Pos, Motion, and Rotation values without the correct number of components (3, 3, and 2 respectively) will now be fully discarded, instead of only selecting the specified components