I have started two different worlds in beta 1.16.0.55 Windows 10 UWP and in the evening of 4/4/2020-4/5/2020 the wandering trader no longer has Llama's with him. Another issue is there are way too many aggressive and non-aggressive mobs spawning. I play survival (normal) and it is not even enjoyable any more. Plus the Creepers ratio is way too high!!
Affects Version/s Pull down window is not listing beta 1.16.0.55 so I have to choose the wrong version because 1.14.32.1 is the only one showing in the drop down.
Comments 2
Thank you for your report!
However, this issue is Invalid.
Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets, and it is easier for you to make multiple tickets than for the mods to separate them.
You've also raised this report in the Bedrock Dedicated Server project rather than the Minecraft Bedrock project which is why the versions didn't show as expected. Please check the "Project" field when logging future reports.
Regarding the 2 issues you mentioned, your first issue has already been logged under MCPE-66638, please feel free to head there and upvote that issue.
The second issue you mentioned is caused by the change to mob spawning and despawning in 1.16. Mobs can no longer mass in unexplored caves taking up the mob cap which will cause them to show up more readily around the player. To provide feedback on the change please head to
(1.16.0.51) Spawning and despawning changes on the feedback site.
Ionic
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki
Thank you for your report!
However, this issue is Invalid.
Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets, and it is easier for you to make multiple tickets than for the mods to separate them.
You've also raised this report in the Bedrock Dedicated Server project rather than the Minecraft Bedrock project which is why the versions didn't show as expected. Please check the "Project" field when logging future reports.
Regarding the 2 issues you mentioned, your first issue has already been logged under MCPE-66638, please feel free to head there and upvote that issue.
The second issue you mentioned is caused by the change to mob spawning and despawning in 1.16. Mobs can no longer mass in unexplored caves taking up the mob cap which will cause them to show up more readily around the player. To provide feedback on the change please head to
(1.16.0.51) Spawning and despawning changes on the feedback site.
Ionic
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki