mojira.dev
MC-100410

Corrupting world by teleporting to y=(-)Infinity

You can corrupt a world by executing "tp @p ~ ~-1.7E308 ~" twice
This could easily be fixed by checking if the coordinate teleported to is a valid number instead of checking the input

Linked issues

Attachments

Comments 5

This is caused by how the game tracks the player's y coordinate, and is also why the world's max height is 255. Confirmed.

Yes, your right. I just posted it because it's easy to fix, but also easy to trigger. I just want Mojang to know how easy it is to crash their game sothat they can make it better

This "fix" is really annoying. I routinely teleport objects above y=512 in order to test out issues relating to falling or world height. I agree that a limit is needed, but could it be a bit higher?

You Spelt Corupting wrong it's Corrupting It says Corupting on mojang.com

It takes you to a world border and you start shaking and glitching when you die there it's ment to be a void type area like 1.8

Selebrator

migrated

Community Consensus

Minecraft 1.9.2

Minecraft 1.9.3 Pre-Release 1

Retrieved