Join server, everything teleports roughly every two seconds, get about ten seconds chat delay, after about a minute I disconnect with either no error or "An existing connection was forcibly closed by the remote host", server console says "lost connection due to TranslatableComponent key='Disconnect.Timeout'".
Skype starts to break up as if the server is somehow eating all my bandwidth and others on the server start to lag - both fix as soon as I DC.
Both my internet connection and the hosts is absolutely fine on all other servers and games.
I manually forced a debug crash before disconnecting and have attached the report.
Hope someone can shed light on this.
Thanks.
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Just standard minecraft lag, everything moves for about a quarter of a second, then freezes for two seconds.
After a little hair tearing I closed all other applications on my PC and tried again, this partly fixed the problem in that the lag subsided to a somewhat playable level and I was only DCed every ten minutes or so. From this I guess that the issue is a lack of bandwidth, but I can play on Hypixel etc fine so that still doesn't explain why it's confined to one server
Had it at two, turned it down as a "Eh, there's no reason why this should work but let's try it" measure.
In case this is relevant, I often have issues connecting to the same person on Warframe - it gives a "Strict NAT" error.
What exactly do you see? Could you attach screenshots/a video?