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MC-101642

Iron golem / VillagerGolem is holding red flower client side 400 ticks too long

The bug

Iron golems hold the rose client-side 400 ticks too long. Server-side it already stopped holding the flower.

The reason

The following is based on a decompiled version of Minecraft 1.9 using MCP 9.24 beta.

The reason for this is that the method net.minecraft.entity.monster.EntityIronGolem.setHoldingRose(boolean) sends the entity state 11 which sets the holdRoseTick field for the client to 400 even if the value is false. Instead it should send a different state id to reset the field for the client.

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marcono1234

Agnes Larsson

Unconfirmed

flower, iron_golem, rose

Minecraft 1.9.2

Minecraft 16w38a

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