I expected my world to load to allow me to play normally on the new 1.10, however, When the world loads, it switches off with me being told 'Java(TM) Platform SE binary has stopped working.' When I clicked close program.I tend to get the message of:
'Can't keep up! Did the system time change, or is the server overloaded? Running 3213ms behind, skipping 64 tick(s)'
I have no idea what that means, but either way I cannot play on minecraft at all due to this.
I tried once more and this is the entire message I got:
[16:20:56] [Server thread/INFO]: GreyWanderer3791 joined the game
[16:20:58] [Server thread/INFO]: Saving and pausing game...
[16:20:58] [Server thread/INFO]: Saving chunks for level 'Superflat'/Overworld
[16:20:59] [Server thread/INFO]: Saving chunks for level 'Superflat'/Nether
[16:20:59] [Server thread/INFO]: Saving chunks for level 'Superflat'/The End
[16:21:02] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4093ms behind, skipping 81 tick(s)
#
A fatal error has been detected by the Java Runtime Environment:
#EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000019a1c933, pid=7904, tid=2180
#JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
Problematic frame:
C [ig7icd64.dll+0x6c933]
#Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#An error report file with more information is saved as:
C:\Users\GeorgiaJ\AppData\Roaming\.minecraft\hs_err_pid7904.log
#If you would like to submit a bug report, please visit:
The crash happened outside the Java Virtual Machine in native code.
See problematic frame for where to report the bug.
#
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Linked issues
Attachments
Comments 8
It says it's resolved. It's still doing it- even worse this time :? Same issue of world not loading due to a binary code issue and the game is unable to keep up
Its resolved as a duplicate of another bug hence this bug is closed as mojang is already keeping track of it elsewhere (in this case MC-32606)
MC-32606 - is a bug relating to integrated GPU drivers (where your using the CPU as the graphics card) to fix you can:
Increase allocated RAM from 1GB to 2GB (only applicable to 64 bit users)
. In the Edit Profile menu in the Launcher, check the JVM Arguments box, and change the -Xmx1G argument to -Xmx2G
Change Video Settings in-game (Options -> Video Settings)
. Enable VSync
. Enable VBOs
Update or Downgrade your GPU drivers
For more information go to MC-32606 (Full link: https://bugs.mojang.com/browse/MC-32606)
Hope this helps 🙂
If MC-32606 does not help then please update this bug with your system details (in this case it may also be useful to have the Graphics card driver version, to view open F3 screen in MC or open device manager > Display adapters > name of graphics possessor (should be intel something for you) > Properties > Driver > Driver version)
See Screenshots for 2 methods to do this (one doesn't require you to use MC)
Method 1:
See Step 1.png Step 2.png Step 3.png
Method 2:
See Alternate method.png
Reloaded as I accidently reviled my IP address and I don't believe its a good idea to public share your ip - Whoops
I have the same problem. The solution does not help