This only happens in multiplayer, but if you change the difficulty from non peaceful to peaceful, your hunger regenerates like it's supposed to, but after you switch back to non peaceful, your hunger starts going up and down and sometimes doesn't even display that you've lost hunger even though you have.
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Does this only happen in multiplayer? I'm guessing it does.
If so, can you please put this in the summary?
Thank you!
Please force a crash by holding F3+C for 10 seconds and attach the resulting crash report here.