The bug
When teleporting a armor stand into the air with NoGravity:1b
, the OnGround
tag in that entity data will be set to OnGround:1b
, when clearly in air, instead of OnGround:0b
.
And when on ground it displays as OnGround:0b
instead of OnGround:1b
.
Linked issues
duplicates 1
Comments 4
Is this still a issue in the latest version of the game(currently 1.13.1)?
If so, please add it to the affected versions, thanks!
Forwards-resolved towards MC-108209.
Can partially confirm for 1.11: all entities with no gravity will never have onGround set to true. Entities with no gravity in the air work as expected.