mojira.dev
MC-10471

FireworksRocketEntity spawners 0fps/crash game after "current" delay.

Using a FireworksRocketEntity spawner, the game crash after the first(current) explosion.

I have attached a world file with spawners, after the first row of explosions you will crash. (6 out of 6 people crashed)

Linked issues

Attachments

Comments

kumasasa

Please attach the crash report.

Simon "Hypixel"

It actually stays at 0 to 1 fps, can't make it crash with my current computer, so no crash report 😞

Have to quit java to make it stop

Kumasasa

Duplicate of MC-5120.

kumasasa

So it's just lagging, not crashing ?

Simon "Hypixel"

It stays at 0-1fps, then it just freeze and you have to force close it or java crash. I guess I should use a different term then "crash"!

Dinnerbone is aware of it https://twitter.com/Dinnerbone/status/306914304974782464

(I have attached a world .zip to the report, freeze within 10 seconds)

Simon "Hypixel"

(Unassigned)

Unconfirmed

Snapshot 13w09b

Retrieved