mojira.dev

Simon "Hypixel"

Assigned

No issues.

Reported

MC-22459 Chat and Scoreboard showing the team name instead of player names Fixed MC-11089 Long scoreboard objective titles can be offset screen Fixed MC-10649 Mobs not attacking players standing on 1 block high + cobblestone wall behind Duplicate MC-10501 Invisible entities infinite spawn loop (client side) using minecart spawners causing severe performance issues. Fixed MC-10471 FireworksRocketEntity spawners 0fps/crash game after "current" delay. Duplicate

Comments

Confirmed + I agree with jigar, the @ features are a must have for map makers <3

Dinnerbone already fixed it 🙂

Changed title I went a little fast, I meant team name.

Kinda makes the feature useless now 😛

Maybe your character name is too long Daniel ? Try having a longer scoreboard name

BTW The temporary fix kinda screw up the chat so I had to skip the word "Gathered" in my map 🙂

It's because your name + score are long enough to prevent the offset, set your score to 0. It's possible to do spaces in objectives with this command:
/scoreboard objectives add Souls dummy Souls Gathered
/scoreboard objectives setdisplay sidebar Souls
/scoreboard players set @a Souls 1

I agree with David on this one, this little change just broke all vanilla pvp and some pve maps (TF2 with SethBling and Herobrine's Mansion for example). If an enchant is added, every armors will be glowing or wouldn't be giveable via command blocks =(

Looks like the same issue I encountered with my spawners https://mojang.atlassian.net/browse/MC-10501

Very odd!

It stays at 0-1fps, then it just freeze and you have to force close it or java crash. I guess I should use a different term then "crash"!

Dinnerbone is aware of it https://twitter.com/Dinnerbone/status/306914304974782464

(I have attached a world .zip to the report, freeze within 10 seconds)

It actually stays at 0 to 1 fps, can't make it crash with my current computer, so no crash report 😞

Have to quit java to make it stop