My client immediately crashes when I try to join a locally hosted server.(ie my own)
I have tried many force updates, and reinstalling the vanilla server software each time. But it does not work still. This map was created it 1.3, so I am not sure if that is the problem instead.
iPwnTNT lost connection: disconnect.genericreason
If someone has any fix to this, then please help me. Otherwise, that leaves me prone to griefers/trollers seeing as I cannot administrate my own server.
Steps:
loaded old world from 1.3 bukkit
download 1.4 vanilla server
run server nogui
login using localhost
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I did try force updating a few times as I said,so that it was vanila minecraft, but the issue persists. I am usually just running optifine and I can join my bukkit server using localhost just fine.
Try deleting .minecraft or everything except saves and texture packs. As it could be a previous mod that had certain options enabled or keybinding.
In this case, I'm not sure whether its a server issue, or client issue. But it must have something to do with the vanilla server software because I can go on bukkit fine.
I am trying to go vanilla because redstone/eating/potion drinking/flow of lava and water/tnt dosen't lag on vanilla.
Wouldn't force update just do the same thing? But I did try deleting the bin folder and force updating. I'm just puzzled as to why bukkit is ok but vanilla server isn't.
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Is Modded: Very likely
What mods do you have installed? It is probably one of the mods causing the issue.