There's a texture specifically for shot tipped arrows however, shot tipped arrows use the normal arrow texture.
The unused shot tipped arrow texture is "\assets\minecraft\textures\entity\projectiles\tipped_arrow.png".
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Works fine for me. MCP 1.10 source shows that it uses the correct texture, provided that the combined particle color does not resolve to 0.
Is there a difference between arrow.png and tipped_arrow.png? Because I really can't see it.