Whenever I attempt to respawn the Ender Dragon for the sake of allowing other people on my server to acquire a dragon egg. Even though I respawn the dragon, then set the "PreviouslyKilled" Tag in the level.dat file to 0 which should allow the death of the Ender Dragon to drop a new egg. The console always states "Found that the dragon has been killed in this world already.", then the next time I check, the "PreviouslyKilled" tag has been set back to 1. Therefore, I cannot do anything for the sake of my server. If its not pulling this data from the level.dat file, where is it getting this information from?
Invalid as it relates to third party programs.