mojira.dev
MC-106632

Can't play anymore since version update.

When I bought the game, I believe it was under a 9.x version. I do NOT use dev snapshots, I merely have the launcher, which feels obligated to download a jar each and every time I start it, and ask to run minecraft.

So, when I played, at first, it worked fine. Just fine. I dug nice tunnels, built nice things, etc. Despite having put the visibility limit to 40 or so chunks, it DID work (albeit slowly).

Now, I made a pause for a while, and, when I wanted to play, this time, 10.x was out. Great, polar stuff and the like, I was impatient to try. So, I tried to load my nice world, and I got a crash after it ran for, what, 3 seconds ?

The crash usually tells me:
[00:07:29] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2103ms behind, skipping 42 tick(s)

Of course, the actual values vary, but the message is there. Sometimes, too, I get a core dump (well, NO core dump, because they're disabled by default on 8.1, but it tells me an access violation occurred).

A few times, I managed to hit F3 and then ESC before the game crashed. When in the menu, I lowered the chunk display limit to 2, thinking the crashes might be linked to a huge area being loaded at once, at startup. But nope. I was seeing 0 chunk updates, while my memory usage kept increasing, by about one MB at a time (on the upper right hand corner), all while being on pause.

When I unpaused the game, sure enough, it crashed after mere seconds.

The worst thing is that I cannot even use an old version to play, because those crash, too. So... did Mojang "update" those old versions with newer code ? Or should I look for another cause, like, maybe, a Java version update ?

I did NOT update anything on my own, but it is very possible that a Java auto-updater to have acted without telling me anything, for instance. Are there known incompatibilities with some JRE or JDK versions ?

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Comments 4

Sylvain FRANDAZ

Please find enclosed the copy paste of the "Game output (<player_name>)" tab (file named crash.txt).

As you can see, there's been an access violation.

Also, the java version used seems to be a 1.8.0_25-b18, which is strange considering I only have a JDK 1.7 (which I guess has a 1.7 JRE), and a JRE 1.8.0_77, installed (in my C:\Program Files\Java\ directory, they are x64 versions). The 1.8.0_77, I also have in 32 bits.

Any help would be appreciated.

Also, if it makes any difference, the crash was obtained when trying to load a brand new game world, created solely for the purpose of trying to run a game...

Dupe of MC-32606

Sylvain FRANDAZ

Also, I do realize that my initial description was vague. The loader starts just fine. The game starts just fine, and I am able to click on the single player button without problem.

Then, I can select an existing world, or create a world, there again without any problem.

The crash happens when actually LOADING a world, in order to play. Usually, it crashes between right after it started displaying things, to after a few to several seconds spent acting (sometimes, I manage to move the view around, sometimes not, but it is utterly impossible to play, as of now.)

Sylvain FRANDAZ

Thank you, increasing memory, and disabling VBOs did it.

Sylvain FRANDAZ

(Unassigned)

Unconfirmed

Minecraft 1.10.2

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