title says it all.
Steps to reproduce:
Make an observer line over several thousand blocks and update the first one. The game crashes for me everytime
Environment
OS: Windows 7 (ver 6.1, arch amd64)
Java: 1.8.0_25 (by Oracle Corporation)
Launcher: Minecraft Launcher 1.6.61 (bootstrap 100)
Minecraft: 16w39c (updated Fri Sep 30 16:13:34 CEST 2016)
Attachments
Comments 4
Yes, probably invalid because of this.
Easy way to reproduce:
Create a superflat world with the following preset and break a block.
3;minecraft:observer;127
Due to the activation sequence of observers, I would suspect that a stack overflow is the culprit. One experiment would be test the crash using various stack sizes for the JVM.