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MC-109252

Tools with Unbreaking III have extended durabilty past "0"

I tested this with Unbreaking III on a pickaxe and it seems that when it reaches "0" durability you can still use the tools quite a few times, more than you could previously.

EDIT: I spawned a pickaxe with 1 point of durability and enchanted it with Unbreaking III and from what I can see the amount of blocks I can mine before the tool breaks is different everytime. One time I could mine 9 blocks of dirt, the other time, only 6 blocks of stone. Should that be the case?

Comments 3

This has always been the case, but is now noticeable due to the fix of MC-1040.

Yes, I made my assumptions too quickly, but there's still something odd about durability. I updated the description.

That's how unbreaking works, it has a change to reduce durability.

(wiki is not an official source, but is correct in this case):

For most items, (100/(Level+1))% chance a use reduces durability. On average, lifetime is (Level+1) times as long.

For armor, (60 + (40/(Level+1)))% chance a use reduces durability. (In other words, each durability hit against “unbreaking” armor has a 20%/27%/30% chance of being ignored.) Thus, on average, armor lasts 25%/36%/43% longer.

When durability is reduced by multiple points (e.g. hooking a mob with fishing rods or Thorns armor), Unbreaking is applied for each point of reduction.

Bob Saggot

(Unassigned)

Unconfirmed

Minecraft 16w43a

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