I just updated minecraft to 1.11, and after some time it was still "loading versions." I figured it was a java issue, updated java, made it into the game, and now within 2 seconds of the world rendering my game crashes. I haven't been able to find a fix, and I've tried fixing the java source in my profile settings to no avail. This is extremely frustrating. Below is the output log I got from the launcher.
[14:13:23] [Client thread/INFO]: Setting user: KoalaTea
[14:13:25] [Client thread/INFO]: LWJGL Version: 2.9.4
[14:13:25] [Client thread/INFO]: Reloading ResourceManager: Default
[14:13:26] [Sound Library Loader/INFO]: Starting up SoundSystem...
[14:13:26] [Thread-5/INFO]: Initializing LWJGL OpenAL
[14:13:26] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:13:26] [Thread-5/INFO]: OpenAL initialized.
[14:13:26] [Sound Library Loader/INFO]: Sound engine started
[14:13:30] [Client thread/INFO]: Created: 1024x512 textures-atlas
[14:13:34] [Server thread/INFO]: Starting integrated minecraft server version 1.11
[14:13:34] [Server thread/INFO]: Generating keypair
[14:13:35] [Server thread/INFO]: Preparing start region for level 0
[14:13:36] [Server thread/INFO]: Preparing spawn area: 5%
[14:13:37] [Server thread/INFO]: Preparing spawn area: 10%
[14:13:38] [Server thread/INFO]: Preparing spawn area: 15%
[14:13:39] [Server thread/INFO]: Preparing spawn area: 20%
[14:13:40] [Server thread/INFO]: Preparing spawn area: 27%
[14:13:41] [Server thread/INFO]: Preparing spawn area: 35%
[14:13:42] [Server thread/INFO]: Preparing spawn area: 44%
[14:13:43] [Server thread/INFO]: Preparing spawn area: 52%
[14:13:44] [Server thread/INFO]: Preparing spawn area: 61%
[14:13:45] [Server thread/INFO]: Preparing spawn area: 70%
[14:13:46] [Server thread/INFO]: Preparing spawn area: 81%
[14:13:47] [Server thread/INFO]: Preparing spawn area: 93%
[14:13:47] [Server thread/INFO]: Changing view distance to 12, from 10
[14:13:48] [Server thread/INFO]: KoalaTea[local:E:097ecdb7] logged in with entity id 682 at (215.5, 66.0, 226.5)
[14:13:48] [Server thread/INFO]: KoalaTea joined the game
#
A fatal error has been detected by the Java Runtime Environment:
#EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001a5ca9b5, pid=7076, tid=0x00000000000014d8
#JRE version: Java(TM) SE Runtime Environment (8.0_111-b14) (build 1.8.0_111-b14)
Java VM: Java HotSpot(TM) 64-Bit Server VM (25.111-b14 mixed mode windows-amd64 compressed oops)
Problematic frame:
C [ig75icd64.dll+0x6a9b5]
#Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#An error report file with more information is saved as:
C:\Users\Ashley\AppData\Roaming\.minecraft\hs_err_pid7076.log
Compiled method (c1) 31269 6534 2 ccy::g (20 bytes)
total in heap [0x0000000002b95110,0x0000000002b95ac8] = 2488
relocation [0x0000000002b95230,0x0000000002b952c8] = 152
main code [0x0000000002b952e0,0x0000000002b95600] = 800
stub code [0x0000000002b95600,0x0000000002b956f8] = 248
oops [0x0000000002b956f8,0x0000000002b95700] = 8
metadata [0x0000000002b95700,0x0000000002b95738] = 56
scopes data [0x0000000002b95738,0x0000000002b95990] = 600
scopes pcs [0x0000000002b95990,0x0000000002b95aa0] = 272
dependencies [0x0000000002b95aa0,0x0000000002b95aa8] = 8
nul chk table [0x0000000002b95aa8,0x0000000002b95ac8] = 32
#If you would like to submit a bug report, please visit:
The crash happened outside the Java Virtual Machine in native code.
See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Duplicate of MC-32606 – If you have not, please use the search function in the future, to see if your bug has already been submitted.
For technical support, please use the Mojang Support Center.
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