The bug
When player or mob hits you with an axe while blocking with shield - it gets a few seconds cooldown before it can be used again. If you re-log (reload the world) in singleplayer or disconnect and reconnect in multiplayer server while the cooldown is active - it disappears (resets) and the shield can be used again immediately.
How to reproduce
Block with a shield
Let a mob (for example) with an axe attack you
You will hear the "tool breaking" sound and the shield will get cooldown for a few seconds
When the cooldown is active - reload the world or reconnect in multiplayer
β β The shield will have no cooldown and will be able to block damage again
Linked issues
is duplicated by 4
Attachments
Comments 15
Surprisingly the bug exists also in multiplayer (server). If a shield is on cooldown and a player disconnects and reconnects the cooldown dissapears / resets.
I'd like to add that it does make sense if it's in multiplayer (server) as the game is running even though a player leaves the game. (The time it takes for a shield to cool down is definitely faster than it takes for a player to disconnect and reconnect).
In singleplayer, however, it should be persistent between playtimes.
Does this work in multiplayer?