If an animal (in my case a cow) is riding in a minecart, and the minecart is dropped into water (in my case, ~20 blocks of ocean) - the mob will take falling damage as if they fell outside a minecart, while falling through air.
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Further to my previous comment, falling damage is not reset by water or vines when in a minecart, but downward motion does get reduced to cobweb speeds when falling into a cobweb while riding in a minecart.
Is this expected behaviour or a bug?
That's why I'm suggesting to use cobwebs - they slow down everything, even particles. Not speaking here for Mojang, to me it makes sense that vines have no effect on minecarts, while cobwebs do. Not sure about water, that's why this ticket is still open.
Doesn't appears to be a bug. If you fall in a liquid, you take no damage, but if you fall in the iron floor of the minecart you should take it.
If that explanation were valid then the bug would be that you do not take damage falling into webs while riding a cart.
Either way, the behavior is not self consistent and suggests that there is a bug.
Is this still a concern in the current Minecraft version 1.6.4 / Launcher version 1.2.5 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
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I just ran a test for something that may be related. I arranged a minecart track to have the cart fall into a one block wide channel that had vines in it.
I can jump into the channel and take no damage no matter what height I jump from, but if I ride a cart into the channel I take damage as though there were no vines.
It seems that falling carts are not affected by things that reset your fall damage.
Is this expected behaviour or a bug?