The internal trackpad on my mac is basically dead/unusable. I have a trackpad app on my tablet, and a server app on the computer that talks to the tablet app to provide an effective trackpad.
If I am in a gui – anytime that the normal OS mouse pointer would show – then the virtual trackpad words fine.
I can two-finger scroll to change the selected item, no problem.
But I can no longer aim left/right. This was working about a month or two ago.
I can confirm that this behavior exists in 1.11.2.
I do not know if it ever worked correctly in 1.11.2.
It did "used to work" in 1.10.2, and does not anymore.
EDIT: In case this is a Lwjgl issue, see also: http://forum.lwjgl.org/index.php?topic=6477.0
Comments 4
Independent of a minecraft upgrade, yes.
Last time I checked, on the mac, Minecraft was using the nightly builds of Lwjgl, rather than staying with a specific, known behavior build.
The effect is the same to the end user – a regression in behavior while playing Minecraft. That it is caused by bad behavior in a library isn't the issue.
Mojang could say "We'll standardize on a working version of the library".
Or, Mojang could weigh in at Lwjgl, and say "Hey, this is breaking programs like us".
Just a word of explanation for that:
Minecraft was using the nightly builds of Lwjgl, rather than staying with a specific, known behavior build.
The version actually was constant - the latest available build of LWJGL 2 (which was a nightly build), as LWJGL 2 was no longer being updated. As far as I am aware, they avoided changing LWJGL builds after a version was released.
Snapshot 17w43a updated to LWJGL 3, which means that many LWJGL issues are likely to have been fixed.
Did this issue start independent of a Minecraft update?