I have only tested this in 1.11.2 as of now. In singleplayer, in said version, if you attempt to eat or drink anything, the eating/drinking animation on the item stops at the normal point (32 ticks). However, the food/potion effect/whatever the item does on use does not get applied. You must hold the right mouse button down for approximately 32 more ticks past the end of the animation, during which time you will still hear the sound effects (and see the particles flying in the case of food), and at the end of this period you will then receive the effect of the item and, in survival mode, the item will finally be used.
This does not seem to happen in multiplayer, which is somewhat confusing to me. I would like to point out that this bug really does effect all food/drink items, too, as I discovered it while working on drinks in my mod KalStuff. I thought it was a problem with my code at first, until I noticed that it applied to Vanilla as well. So I have tested it with and without any mods whatsoever; same result every time except for in multiplayer.
I'm not a pro at reporting bugs, so please let me know if I can improve anything or need to provide more information on this.
UPDATE: I have now decided that it does not take twice as long, as I had mentioned. It just takes at least twice as long, sometimes longer.
UPDATE 2: I realized that I should mention the problem is not with my computer hardware/lag. If I host the server myself on the same computer, the bug does not happen. As I said, it only occurs in singleplayer.
UPDATE 3: The issue seems to be resolved in 1.12.2.
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Okay, I uploaded the log. I also have a news update, this bug is completely different from what I first thought.
It looks like this bug is related to the game lagging. I know I said that was not the case, but I am thinking maybe 1.11 changed the way the graphics are rendered? See, I get a solid 60 FPS (limited, even) while playing Vanilla with this glitch. However, I noticed after a few tests that many things were lagging. If I place a bucket of water, it spreads in slow motion. I have a decent graphics card, a GTX 750 for the record. My CPU is also fine - a quad-core 4.1 GHz AMD processor. This bug only happens when I have my render distance up very high - around 25 - 32 chunks it progressively gets slower. As I said, though, I get a perfect 60 FPS the entire time, which is why this confused me and made me think there was no lag. It also explains multiplayer working - servers usually limit how many chunks you can load at a time.
I am thinking there is some other bug going on here, though. Shouldn't a 4.1 GHz processor be able to keep up with the world just fine? I've never heard of an issue like this in Minecraft.
I'm sorry, I do not know how to make the server crash. I am hosting a 1.11.2 server from my computer, and have set the `view-distance` option to 32. I can connect to it from my client and force my client to crash. How do I make the server crash so I can generate a crash log?
I did try that in my client connected to the server, but it only crashed the client. I tried doing it from the server console as well, but nothing happened.
Is this still an issue in the most recent versions (currently that is 1.12.2, or 18w01a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
I have tried reproducing the issue in 1.12.2 and cannot. It appears to be fixed. I also was going to try it in 18w01a, but that version crashes for me with a malformed JSON exception, which is unrelated. I believe this issue can be closed if it hasn't been already - I don't know how all of this works exactly.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.
We do not have enough information to find the cause of this issue.
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (
[minecraft/crash-reports/crash-<DATE>-client.txt|http://hopper.minecraft.net/help/guides/finding-minecraft-data-folder]
) here.Once attached, the report will be reopened automatically.
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