The bug
In the most recent snapshots, when you use the tick, or arbitrary_player_tick triggers, it will spam the console with "Loaded 'X' Advancements". This can cause quite a bit of lag, and it is next to impossible to find an error within this slew of messages.
To reproduce
Take the tick folder, down below, and drop it into the advancements folder of your world.
Open the world with the console open.
Observe lag, and lots of spam.
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Comments 3
Yeah, it is, and it's especially annoying when using the tick or arbitrary_player_tick triggers and revoking them in order to make command block-less command clocks.
The problem seems to be that the server informs the client about changes for not displayed (without
displaykey) advancements.