Upon reloading a world that had boats that were summoned with with multiple passengers, only the boats' primary passengers still existed. Any further passengers that were in the boats were seemingly deleted.
Ex:
/summon boat 0 6 0 {Passengers:[{id:"pig"},{id:"creeper"},{id:"creeper"}]}
In certain cases with multiple secondary passengers, not all of the secondary passengers disappear.
Ex:
/summon boat 0 6 0 {Passengers:[{id:"creeper"},{id:"pig"},{id:"creeper"}]}
This only seems to affect summoned boats, other entities with multiple passengers reload fine.
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It seems that I was slightly wrong about the nature of the bug. It instead involves only boats summoned with multiple passengers. I will update the bug report to reflect this.
Hm, I can't seem to reproduce, even with an armor stand and creeper like the screenshot shows.