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MC-119558

Infinite particle effects in debug world / spectator mode

If i create a world of the "debug" variety, I can go into creative to allow myself to place blocks (which doesn't work, as expected because of the debug mode) then I give myself a mob spawner using "/give @p minecraft:mob_spawner" and all is fine and dandy. but when i got to place it on a solid block, like wood, it places then gets broken due to the debug mode. However, the particle effects from the spawner continues to be generated and more blocks can be placed in that same spot.

Environment

Windows 10 Pro 64-bit
JVM Arguments "-Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M"
java version "1.8.0_131"
Java(TM) SE Runtime Environment (build 1.8.0_131-b11)
Java HotSpot(TM) 64-Bit Server VM (build 25.131-b11, mixed mode)

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Comments 1

Thank you for your report!
However, this issue has been resolved as a Duplicate of MC-58898.

It has been linked to this report. If you have additional information, please add it to that report.
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migrated

(Unassigned)

Unconfirmed

Minecraft 1.12

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