mojira.dev
MC-120459

Crashes right when joining a single player world: java.lang.StackOverflowError

My minecraft crashed a few days ago and I tried to get back on to my (single player) world. The loading screen comes up, and right when it would put you in your world it crashes. Every other single player and multiplayer world works just fine except this one. I have tried treating it like a corrupted world, creating a copy, replacing the .DAT files with a blank world's, and it works, it is super laggy, and it crashes for no apparent reason. After a few crashes, the same issue happens, and the launcher log looks the same. I have no idea how to replicate this, since it came out of the blue and completely surprised me.

Linked issues

Attachments

Comments 22

Please attach the save file (zipped). The ticket will be reopened as soon as you attach it.

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Actually, I recognize that stack trace. Were you messing around with structure blocks? If so, this is probably MC-109348 - for some reason, there's 2 block entities at the same location. There's a tool attached to that ticket that should hopefully be able to recover the world (though I wrote that a while ago and I don't remember too much about it).

Still attach the world, though, please.

Thanks for uploading the files. (You could just have zipped the file, then you wouldn't have to upload 106 files lol)

Yeah, heh heh, so i uploaded the un zipped file, but realized it was un zipped so i deleted all of them and tried to upload the zipped file, but that file was too big so i re uploaded the un zipped file, so yeah... And yes, Pokechu22 I had been using structure blocks recently and i have used them multiple times in the past on that world.

Yep, this is MC-109348.

Duplicate TE at -47 68 -437!
1:
TAG_Compound: 9 entries
{
   TAG_Short("CookTime"): 0
   TAG_Int("x"): -47
   TAG_Short("BurnTime"): 0
   TAG_Int("y"): 68
   TAG_Int("z"): -437
   TAG_List("Items"): 0 entries of type TAG_End
   {
   }
   TAG_String("id"): minecraft:furnace
   TAG_Short("CookTimeTotal"): 0
   TAG_String("Lock"):
}
2:
TAG_Compound: 9 entries
{
   TAG_Short("CookTime"): 0
   TAG_Int("x"): -47
   TAG_Short("BurnTime"): 0
   TAG_Int("y"): 68
   TAG_Int("z"): -437
   TAG_List("Items"): 0 entries of type TAG_End
   {
   }
   TAG_String("id"): minecraft:furnace
   TAG_Short("CookTimeTotal"): 0
   TAG_String("Lock"):
}
Duplicate TE at -47 72 -433!
1:
TAG_Compound: 8 entries
{
   TAG_Int("Secondary"): 0
   TAG_Int("Primary"): 0
   TAG_Int("x"): -47
   TAG_Int("y"): 72
   TAG_Int("Levels"): 0
   TAG_Int("z"): -433
   TAG_String("id"): minecraft:beacon
   TAG_String("Lock"):
}
2:
TAG_Compound: 8 entries
{
   TAG_Int("Secondary"): 0
   TAG_Int("Primary"): 0
   TAG_Int("x"): -47
   TAG_Int("y"): 72
   TAG_Int("Levels"): 0
   TAG_Int("z"): -433
   TAG_String("id"): minecraft:beacon
   TAG_String("Lock"):
}
Rewriting section!
REGION SAVE r.-1.-1.mca[29,4] 3783B = rewrite 171
 --- 29, 5: 16 tile entities ---
Duplicate TE at -47 73 -428!
1:
TAG_Compound: 6 entries
{
   TAG_Int("x"): -47
   TAG_Int("y"): 73
   TAG_Int("z"): -428
   TAG_List("Items"): 0 entries of type TAG_End
   {
   }
   TAG_String("id"): minecraft:chest
   TAG_String("Lock"):
}
2:
TAG_Compound: 6 entries
{
   TAG_Int("x"): -47
   TAG_Int("y"): 73
   TAG_Int("z"): -428
   TAG_List("Items"): 0 entries of type TAG_End
   {
   }
   TAG_String("id"): minecraft:chest
   TAG_String("Lock"):
}
Duplicate TE at -47 73 -426!
1:
TAG_Compound: 6 entries
{
   TAG_Int("x"): -47
   TAG_Int("y"): 73
   TAG_Int("z"): -426
   TAG_List("Items"): 0 entries of type TAG_End
   {
   }
   TAG_String("id"): minecraft:chest
   TAG_String("Lock"):
}
2:
TAG_Compound: 6 entries
{
   TAG_Int("x"): -47
   TAG_Int("y"): 73
   TAG_Int("z"): -426
   TAG_List("Items"): 0 entries of type TAG_End
   {
   }
   TAG_String("id"): minecraft:chest
   TAG_String("Lock"):
}

I still don't know why this happened in the first place, though, other than that structure blocks are involved. You attached your structures, so that should help.

I've attached

[media]

. Replace region/r.-1.-1.mca with it and everything should load fine.

12 more comments

Um, no, because there is no crash report. It just freezes, and if you click the screen turns lighter, and it says minecraft (not responding) on the top left. If you X out, a box comes up and says 'minecraft isn't responding, would you like to close the program or wait for it to respond', i press close, and it brings me back to the launcher and says that minecraft has crashed.

and before i try the /kill command can i just do the /kill b82c0ac2-b88b-464b-bc24-e303a6046ce9 or do i have to do /kill @e[type=b82c0ac2-b88b-464b-bc24-e303a6046ce9] because if i type it in wrong it will kill everything, including item frames and paintings, and i have a TON of those that i don't want to have to go around and replace all of them

That's probably an unrelated problem; I'd advise going to another one of the other 💬 Community support channels (probably IRC would be best). There's a number of different things that can cause it, but a lot of them are driver problems (which are better suited for IRC).

Just directly /kill b82c0ac2-b88b-464b-bc24-e303a6046ce9; it's the same as typing /kill playername.

Alright, thanks so much! you fixed my problem and now i can get back to playing my favorite world! 😃

The_Fancy_Squid

(Unassigned)

Unconfirmed

Minecraft 1.12.1

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