How to reproduce
In creative mode with cheats enabled:
Summon a hopper minecart at your position by using the command provided below.
/summon minecraft:hopper_minecart ~ ~1 ~ {NoGravity:1b}
Give yourself an apple by using the command provided below.
/give @s minecraft:apple
Notice how there's an apple in your inventory and an apple inside the hopper minecart.
Expected result
The player picks up the item, and the hopper minecart does not.
Actual result
Both the player and the hopper minecart pick up the item, duplicating it.
Suggestions
Have the item entity determine when it can be picked up, and which entity/block entity to transfer its contents to
When an entity/block entity attempts to pick up an item, make a temporary copy of the item stack, attempt to delete the item entity, and give up if the item entity is already deleted
When any entity/block entity attempts to take an item from an item entity, make the operation atomic - do not allow any other attempts to interact with the item entity until the first attempt is complete
Unlisted video demonstrating the bug
Code analysis
The following is based on a decompiled version of Minecraft 1.12 using MCP 9.40pre-1. – @unknown
The /give
command puts the item specified in the second argument of the command into the inventory of the player specified in the first argument of the command. With that, it also summons a so called "fake item" with an infinite pickup delay (32767) and an age of 5999 at the position of the player. The issue here is that net.minecraft.tileentity.TileEntityHopper
and net.minecraft.entity.item.EntityMinecartHopper
don't check an item for its pickup delay, the Minecart with a hopper at the position of the player's head therefore captures the fake item, which it obviously shouldn't.
I managed to fix this bug by creating a public getter for the delayBeforeCanPickup
field in the net.minecraft.entity.item.EntityItem
class, adding a for-loop to check if the picked up item has a pickup delay other than 32767 to the captureDroppedItems()
method of net.minecraft.entity.item.EntityMinecartHopper
, and adding a simple if-statement to the already existing for-loop in the captureDroppedItems()
method of net.minecraft.tileentity.TileEntityHopper
.
net.minecraft.entity.item.EntityMinecartHopper
public boolean captureDroppedItems()
{
// ...
List<EntityItem> list = this.world.<EntityItem>getEntitiesWithinAABB(EntityItem.class, this.getEntityBoundingBox().expand(0.25D, 0.0D, 0.25D), EntitySelectors.IS_ALIVE);
List<EntityItem> list2 = new ArrayList<EntityItem>();
for(EntityItem ei : list) {
if(ei.getPickupDelay() != 32767) {
list2.add(ei);
}
}
if (!list2.isEmpty())
{
TileEntityHopper.putDropInInventoryAllSlots((IInventory)null, this, list2.get(0));
}
// ...
}
net.minecraft.tileentity.TileEntityHopper
public static boolean captureDroppedItems(IHopper hopper)
{
// ...
for (EntityItem entityitem : getCaptureItems(hopper.getWorld(), hopper.getXPos(), hopper.getYPos(), hopper.getZPos()))
{
if(entityitem.getPickupDelay() != 32767) {
if (putDropInInventoryAllSlots((IInventory)null, hopper, entityitem))
{
return true;
}
}
}
// ...
}
Linked issues
is duplicated by 1
relates to 1
Attachments
Comments 16
Confirmed for 20w06a, please update the reproduce steps to use sand instead of pistons as that pushes you up a block.
Can confirm in 1.18.2. For ease and convenience of reproducing this, you can simply execute the following commands and observe how you can duplicate items using the "/give" command.
/summon minecraft:hopper_minecart ~ ~1 ~ {NoGravity:1b}
/give @s minecraft:apple
This doesn't need to be private as you need permissions to use this.