This affects all resource packs with a resolution larger than 32x32 that use the afflicted textures
The textures used to create the armor pictures whilst no armor is applied degrades according to an imaginably unintentional pattern:
-Everything above an occupied armor degrades in resolution.
-The off-hand slot degrades if the mouse is in the hotbar [anywhere], unless there is an armor piece there [anywhere]
Is this still an issue in 1.15.2? Attaching the resource pack would be helpful