Upon attempting to launch snapshot 17w43a, the game immediately crashes before even opening the game window.
No crash log is produced. MultiMC gave the following in the game log:
Failed to start Minecraft:
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:236)
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:297)
at org.multimc.EntryPoint.listen(EntryPoint.java:162)
at org.multimc.EntryPoint.main(EntryPoint.java:53)
Caused by: java.lang.UnsatisfiedLinkError: C:\Users\BombChu16 0x10\Documents\Files\Minecraft\MultiMC\instances\1.13 Snapshots\natives\lwjgl.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1929)
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1814)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1083)
at org.lwjgl.system.Library$$Lambda$4/1763344271.accept(Unknown Source)
at org.lwjgl.system.Library.loadSystem(Library.java:161)
at org.lwjgl.system.Library.loadSystem(Library.java:151)
at org.lwjgl.system.Library.loadSystem(Library.java:102)
at org.lwjgl.system.Library.loadSystem(Library.java:66)
at org.lwjgl.system.Library.<clinit>(Library.java:49)
at org.lwjgl.system.MemoryAccessJNI.<clinit>(MemoryAccessJNI.java:13)
at org.lwjgl.system.Pointer.<clinit>(Pointer.java:22)
at org.lwjgl.system.Platform.mapLibraryNameBundled(Platform.java:80)
at org.lwjgl.glfw.GLFW.<clinit>(GLFW.java:602)
at bjh.B(SourceFile:2117)
at net.minecraft.client.main.Main.main(SourceFile:45)
... 8 more
Linked issues
duplicates 1
Attachments
Comments 2
I just saw MC-121307, resetting the window resolution to default fixed this in the official launcher. It still crashes in MultiMC.
I guess close this issue as duplicate?
Log is generated with 0 size, nothing on the logs
Using jre1.8.0_131
Windows 10 64 Bit, NVidia GEForce GTX 1050Ti, Driver Version 382.53
Launch parameters:
-Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M