I created a function and ran /reload multiple times, the console didn't show errors and I could in fact run the function with no problem. I placed the function command in a repeating Command Block and activated it, it spammed my chat so I ran /gamerule commandBlockOutput false
What I expected to happen was...:
I expected it to stop spamming [@: Executed <function name> command(s) from function '58'] in my chat, and to still run the function.
What actually happened was...:
Despite having set these gamerules to false:
commandBlockOutput
sendCommandFeedback
logAdminCommands
The chat was spammed with the function being executed by the command block.
Steps to Reproduce:
Create a valid function file inside a world's data pack
Run command /gamerule commandBlockOutput false (i used tab key autocompletion to be sure i typed it right)
Type a function command which runs that function in a Repeating Command Block (mine was set to Needs Redstone, triggered by a lever)
Activate the Command Block
Attached screenshot of the moment I pulled the lever:
Linked issues
duplicates 1
Attachments
Comments 2
Yeah, sorry! I confirm it is a duplicate of MC-121783
Thank you for the detailed report, but I'm afraid this is a duplicate of MC-121783