The bug
Some blocks create too few and others too many particles when being broken.
The particle count can be seen in the debug screen (F3
) next to the P
value.
Affected blocks
List might be incompleted, last updated for 17w47b
Too many particles
Block | Average particle count |
---|---|
cauldon | 130 |
hopper | 130 |
Too few particles
Block | Average particle count |
---|---|
skull | 11 |
It appears the amount of particles depends on the complexity of the block, for example an unconnected glass pane creates about 20 particles while a crossing one (
/setblock ~ ~ ~ glass_pane[north=true,east=true,south=true,west=true]
) creates about 65.See also MC-122427