The ID name of a few blocks, items and entities isn't consistent with the translated name or the ID of another form of that object:
Blocks and items
mob_spawner
should bespawner
Consistency with block name, which is more correct as spawners can actually spawn any kind of entity
melon
should bemelon_slice
Consistency with item name
speckled_melon
should beglistering_melon
Consistency with item name
melon_block
should bemelon
Consistency with block name
experience_bottle
should bexp_bottle
Consistency with entity ID name and
xp_orb
prismarine_bricks_slab
should beprismarine_brick_slab
See MC-126034
prismarine_bricks_stairs
should beprismarine_brick_stairs
See MC-126034
Entities
commandblock_minecart
should be{{ command_block_minecart}}Consistency with item ID name
ender_crystal
should beend_crystal
Consistency with item ID name
evocation_illager
should beevoker
Consistency with entity name
fireworks_rocket
should befirework_rocket
Consistency with item ID name
illusion_illager
should beillusioner
Consistency with entity name
snowman
should besnow_golem
Consistency with entity name
village_golem
should beiron_golem
Consistency with entity name
vindication_illager
should bevindicator
Consistency with entity name
Thank you for your report!
However, this issue has been closed as a Duplicate of MC-123540.
It has been linked to this report. If you have additional information, please add it to the duplicated report.
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