mojira.dev
MC-128291

Vertex Buffer Objects Crashing

Well To get started i know that VBO is a rendering model that needs OGL 2 but every time i use them and render an entity it just crash it even says it on the crash report here's the report :

# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000005a8b7d63, pid=4696, tid=0x0000000000000554
#
# JRE version: Java(TM) SE Runtime Environment (8.0_161-b12) (build 1.8.0_161-b12)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.161-b12 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig4icd64.dll+0x137d63]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows

i cant play minecraft without vbo's otherwise it drops my FPS here is my GPU :Intel 965/963 Graphics Media Accelerator

i know its an outdated one but still it is possible to run VBO's cause it got OGL 2 which is what minecraft requires
Thanks for Reviewing Hope You Can Help Me

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Adam Haddad

(Unassigned)

Unconfirmed

Minecraft 1.12.2

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