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MC-129145

Phantoms not spawning in Buffet with End generation

While playing in a buffet world set to end generation I noticed that no phantoms were spawning after not sleeping in a bed for about 4 hours.

I created another world and modified the JSON stats file to artificially increase my time since last rest to over 2 years and still did not get any spawns. I also made sure I was above sea level and had no blocks above me.

I created a platform above the void to prevent other mobs from spawning and impacting the mob cap. Then I turned off the day cycle during the night time so it was always possible for phantoms to spawn.

Still no phantoms spawned.

I used an NBT editor to modify the level.day file so the world generation was set to "chunk_generator":{"type":"minecraft:overworld"} instead of "chunk_generator":{"type":"minecraft:the_end"}. After starting Minecraft again, phantoms started spawning almost instantly and continued to spawn every couple of minutes.

I used the NBT editor to change the world generation back to "chunk_generator":{"type":"minecraft:the_end"} and phantoms stopped spawning. Nothing else was changed or modified. Changing back to "chunk_generator":{"type":"minecraft:overworld"} had phantoms spawning again.

Phantoms should spawn in the over world regardless of the chunk_generator value.

Comments 2

you kind of answered your own bug report here: 6 weeks before the reported version of this report, phantoms no longer spawn in the end

slightly off topic of this bug report:

Main reason I'm bringing anything up is: how do you artificially change how long it's been since you slept. I'm testing to see if Phantom spawning is broken in 1.14 or if I've just been unlucky.

The custom world system has undergone a complete overhaul, so does this issue still occur in 1.16.1 or 20w29a (or later)?

BowTieDaniels

(Unassigned)

Unconfirmed

(Unassigned)

Minecraft 18w16a

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