mojira.dev
MC-129696

Exception generating new chunk

While walking through the map, when I got to a ruin structure (sunken ship) the server crashed. I put it up, enter the game and it crashes again. Crash report indicates that the problem is a few missing files for the ruin.

[12:12:53] [WorldGen-Scheduler-1/ERROR]: Couldn't load structure minecraft:ruin/big_brick_8: java.io.FileNotFoundException: minecraft:structures/ruin/big_brick_8.nbt
[12:12:53] [WorldGen-Scheduler-1/ERROR]: Couldn't load structure minecraft:ruin/big_cracked_8: java.io.FileNotFoundException: minecraft:structures/ruin/big_cracked_8.nbt
[12:12:53] [WorldGen-Scheduler-1/ERROR]: Couldn't load structure minecraft:ruin/big_mossy_8: java.io.FileNotFoundException: minecraft:structures/ruin/big_mossy_8.nbt
[12:12:56] [Server thread/ERROR]: Encountered an unexpected exception
h: Exception generating new chunk
 at net.minecraft.server.MinecraftServer.w(SourceFile:693) ~[server.jar:?]
 at ru.w(SourceFile:365) ~[server.jar:?]
 at net.minecraft.server.MinecraftServer.v(SourceFile:622) ~[server.jar:?]
 at net.minecraft.server.MinecraftServer.run(SourceFile:527) [server.jar:?]
 at java.lang.Thread.run(Thread.java:748) [?:1.8.0_171]
Caused by: java.util.concurrent.ExecutionException: java.lang.IllegalArgumentException: bound must be positive
 at java.util.concurrent.CompletableFuture.reportGet(CompletableFuture.java:357) ~[?:1.8.0_171]
 at java.util.concurrent.CompletableFuture.get(CompletableFuture.java:1895) ~[?:1.8.0_171]
 at si.c(SourceFile:130) ~[server.jar:?]
 at sq.a(SourceFile:84) ~[server.jar:?]
 at sr.c(SourceFile:143) ~[server.jar:?]
 at sj.i_(SourceFile:223) ~[server.jar:?]
 at net.minecraft.server.MinecraftServer.w(SourceFile:689) ~[server.jar:?]
 ... 4 more
---- Minecraft Crash Report ----
 // Oh - I know what I did wrong!
Time: 5/16/18 12:12 PM
 Description: Exception generating new chunk
java.util.concurrent.ExecutionException: java.lang.IllegalArgumentException: bound must be positive
 at java.util.concurrent.CompletableFuture.reportGet(CompletableFuture.java:357)
 at java.util.concurrent.CompletableFuture.get(CompletableFuture.java:1895)
 at si.c(SourceFile:130)
 at sq.a(SourceFile:84)
 at sr.c(SourceFile:143)
 at sj.i_(SourceFile:223)
 at net.minecraft.server.MinecraftServer.w(SourceFile:689)
 at ru.w(SourceFile:365)
 at net.minecraft.server.MinecraftServer.v(SourceFile:622)
 at net.minecraft.server.MinecraftServer.run(SourceFile:527)
 at java.lang.Thread.run(Thread.java:748)
 Caused by: java.lang.IllegalArgumentException: bound must be positive
 at java.util.Random.nextInt(Random.java:388)
 at bzs.a(SourceFile:203)
 at bzu.a(SourceFile:186)
 at bzu.a(SourceFile:182)
 at bzj.a(SourceFile:59)
 at byz$a.a(SourceFile:266)
 at bzh.a(SourceFile:60)
 at bvq.a(SourceFile:90)
 at bxw.a(SourceFile:16)
 at bxw.a(SourceFile:13)
 at brt.a(SourceFile:27)
 at bbv.a(SourceFile:515)
 at bpg.a(SourceFile:109)
 at sx.a(SourceFile:12)
 at sw.a(SourceFile:33)
 at bpk.a(SourceFile:85)
 at tc.a(SourceFile:59)
 at tc.a(SourceFile:23)
 at agd$a.a(SourceFile:143)
 at java.util.concurrent.CompletableFuture.uniApply(CompletableFuture.java:602)
 at java.util.concurrent.CompletableFuture$UniApply.tryFire(CompletableFuture.java:577)
 at java.util.concurrent.CompletableFuture$Completion.exec(CompletableFuture.java:443)
 at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289)
 at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056)
 at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692)
 at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157)
A detailed walkthrough of the error, its code path and all known details is as follows:
 ---------------------------------------------------------------------------------------
 Head 
 Thread: Server thread
 Stacktrace:
 at java.util.concurrent.CompletableFuture.reportGet(CompletableFuture.java:357)
 Chunk to be generated 
 Details:
 Location: 20,-16
 Position hash: -68719476716
 Generator: brb@41be68d7
 Stacktrace:
 at si.a(SourceFile:180)
 at si.c(SourceFile:133)
 at sq.a(SourceFile:84)
 at sr.c(SourceFile:143)
 at sj.i_(SourceFile:223)
 at net.minecraft.server.MinecraftServer.w(SourceFile:689)
 at ru.w(SourceFile:365)
 at net.minecraft.server.MinecraftServer.v(SourceFile:622)
 at net.minecraft.server.MinecraftServer.run(SourceFile:527)
 at java.lang.Thread.run(Thread.java:748)
 Affected level 
 Details:
 Level name: nocturne
 All players: 1 total; [sl['Arcanjo77PT'/52, l='nocturne', x=334.65, y=69.00, z=-416.85]]
 Chunk stats: ServerChunkCache: 1148 Drop: 0
 Level seed: 150518150518150518
 Level generator: ID 00 - default, ver 1. Features enabled: true
 Level generator options: {}
 Level spawn location: World: (0,66,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
 Level time: 1056040 game time, 1067101 day time
 Level dimension: 0
 Level storage version: 0x04ABD - Anvil
 Level weather: Rain time: 9410 (now: false), thunder time: 25098 (now: false)
 Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
 System Details 
 Details:
 Minecraft Version: 18w20a
 Operating System: Linux (amd64) version 4.4.0-124-generic
 Java Version: 1.8.0_171, Oracle Corporation
 Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
 Memory: 1046380536 bytes (997 MB) / 1920466944 bytes (1831 MB) up to 2863661056 bytes (2731 MB)
 JVM Flags: 2 total; -Xms1G -Xmx3G
 Profiler Position: N/A (disabled)
 Player Count: 1 / 8; [sl['Arcanjo77PT'/52, l='nocturne', x=334.65, y=69.00, z=-416.85]]
 Data Packs: vanilla
 Is Modded: Unknown (can't tell)
 Type: Dedicated Server (map_server.txt)

 

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migrated

Same here. At first, I was messing with MCEdit with the map (seed) in its 1.12.2 gen to import construction on it, and then reset all chunks but the imported ones to regen the world with 1.13 new features.
But, this morning, I tried to generate the same seed directly in 1.13 without doing anything with mcedit beforehand, and the game still crashes when I'm trying to explore those chunks where I guess ruins are trying to pop.
Which is weird since I've been able to look ruins. Only the big ones seems to cause the crash..?

kumasasa

This is MC-125134

migrated

(Unassigned)

Unconfirmed

crash, multiplayer, server

Minecraft 18w20a

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