mojira.dev
MC-130609

The game window freezes when it is reduced.

When you close the game window in the taskbar and display it again, the image is frozen. However, you can always interact with the game (open an interface, break a block, hear the sounds,pause the game, etc.).

This bug appears on the menu screens, in a solo part and in a mulitplayer part.

This bug never happened to me before snapshots.

 
Please excuse me for my English which is not my first language

Linked issues

Attachments

Comments 4

Please attach the current launcher_log.txt while having this issue.

I added the current launcher_log.txt.

Sadly there is nothing inside between game started at 12:08:35 and game stopping at 12:09:11

[0601/120814:INFO:ClientHandler.cpp(155)] Hiding launcher!

[0601/120815:WARNING:spdy_session.cc(2250)] Received HEADERS for invalid stream 3
[0601/120816:INFO:GameCallbacks.cpp(178)] game/cio (Client thread) info Setting user: mathaym25

[0601/120816:WARNING:spdy_session.cc(2250)] Received HEADERS for invalid stream 7
[0601/120816:WARNING:spdy_session.cc(2250)] Received HEADERS for invalid stream 5
[0601/120818:INFO:GameCallbacks.cpp(178)] game/cio (Client thread) info LWJGL Version: 3.1.2 build 29

[0601/120820:INFO:GameCallbacks.cpp(178)] game/uq (Client thread) info Reloading ResourceManager: Default

[0601/120830:INFO:GameCallbacks.cpp(178)] game/diu (Sound Library Loader) info Starting up SoundSystem...

[0601/120830:INFO:GameCallbacks.cpp(178)] game/diu (Thread-2) info Initializing No Sound

[0601/120830:INFO:GameCallbacks.cpp(178)] game/diu (Thread-2) info (Silent Mode)

[0601/120830:INFO:GameCallbacks.cpp(178)] game/diu (Thread-2) info OpenAL initialized.

[0601/120830:INFO:GameCallbacks.cpp(178)] game/diu (Sound Library Loader) info Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg

[0601/120830:INFO:GameCallbacks.cpp(178)] game/diu (Sound Library Loader) info Sound engine started

[0601/120833:INFO:GameCallbacks.cpp(178)] game/dfq (Client thread) info Created: 1024x512 textures-atlas

[0601/120835:INFO:GameCallbacks.cpp(178)] game/com.mojang.text2speech.NarratorWindows (Client thread) info Narrator library for x64 successfully loaded

[0601/120835:INFO:GameCallbacks.cpp(178)] game/net.minecraft.realms.RealmsBridge (Client thread) error Realms module missing

[0601/120911:INFO:GameCallbacks.cpp(178)] game/cio (Client thread) info Stopping!

[0601/120911:INFO:GameCallbacks.cpp(178)] game/diu (Client thread) info SoundSystem shutting down...

[0601/120911:INFO:GameCallbacks.cpp(178)] game/diu (Client thread) info SoundSystem Author: Paul Lamb, www.paulscode.com

[0601/120912:INFO:GameCallbacks.cpp(178)] launcher/launcher (main) info Process closed with exit code 0

[0601/120912:INFO:GameCallbacks.cpp(178)] launcher/launcher (main) info 
AL lib: (EE) alc_cleanup: 1 device not closed

Strange :/

I managed to reproduce the bug on another computer equipped with Windows 10, but since there is no trace of this problem in the logs, it only remains to wait hoping that this bug is manifested more in future versions.

mathaym25

(Unassigned)

Unconfirmed

Minecraft 18w22c

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