Expected
Upon breaking an item, the score for that player will tick up
Actual
The score does not tick up, even if set to 0 initially
Steps to reproduce
Create scoreboard objective and
setdisplay
:/scoreboard objectives add breakSword minecraft.broken:minecraft.diamond_sword /scoreboard objectives setdisplay sidebar breakSword
Summon some entities to hit
Give yourself a nearly broken sword
/give @s diamond_sword{Damage:1561}
Hit the entities until the sword breaks
→ ❌ The score does not tick up, even if set to 0 initially
Cannot reproduce in 1.13-pre5. Can you confirm that this has been fixed?