Some resource packs only load some of their textures when activated, even when the names of the textures were changed to their new correct name.
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https://drive.google.com/open?id=1BW5eAxJQvkwTiniElnqE39oqGQnPJQ4u <That is the pack
There are multiple problems with that resource pack. For example:
the path-names in your model files are in the format "blocks/iron_bars", which must now be "block/iron_bars" (no 's')
the "lily_pad.json" model file refers to the texture "waterlily" which has been renamed "lily_pad"
the blockstate file "vine.json" refers to a bunch of model files which don't exist
etc
If you are trying to update this pack, pay attention to the the output log (activatable in the launcher settings), which lists many of these errors.
Are any blockstates and model files also directing to the correct places? Is the same pack consistently broken in the same way? You'll probably have to provide an example of a broken pack.