When I launch Minecraft by the traditional launcher, the game crashes on the main menu.
I enclose the crash report (hs_err_pid1376.log).
I think the problem comes from Minecraft because I don't have this crash in last pre-release (before prerelease 7)
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I do not think the problem is the same, here it seems closer to the graphics card and takes place at the launch of the game (not a map)
Yes, the file I uploaded (hs_err_pid13716.log) is the only file that was generated at the moment of the crash :/
I will specify the file name in my description to have no other misunderstanding. 😉
This sounds similar to my issue MC-133667
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Either some interference with Discord, or more probably crash in ATI graphics drivers.
Stack: [0x00000000020c0000,0x00000000021c0000], sp=0x00000000021bd2d0, free space=1012k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [atio6axx.dll+0x12f823]
C [atio6axx.dll+0xcb8cc2]
C [atio6axx.dll+0xc6842f]
C [atio6axx.dll+0xc66c92]
C [atio6axx.dll+0xbfc791]
C [atio6axx.dll+0xbe4df4]
C [atio6axx.dll+0xbe52f2]
C [atio6axx.dll+0xbead1e]
C [atio6axx.dll+0x25555b]
C [atio6axx.dll+0x7d7393]
C [ltc_game64-126152.dll+0x6b310]
C [ltc_game64-126152.dll+0x6db44]
C [ltc_game64-126152.dll+0x6fbfc]
C [ltc_game64-126152.dll+0x6d87a]
C [ltc_game64-126152.dll+0x6e723]
C [ltc_game64-126152.dll+0x6eb4e]
C [gdi32full.dll+0x67c0e]
C [DiscordHook64.dll+0x7483e]
C 0x0000000002435ed4
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.system.JNI.invokePV(JJ)V+0
J 6262 C1 cfq.a(Z)V (137 bytes) @ 0x00000000028c4d54 [0x00000000028c4b80+0x1d4]
j cfg.c(Z)V+469
j cfg.a()V+75
j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1168
v ~StubRoutines::call_stub
Thank you for your report!However, this issue is aDuplicateofMC-133653.If you have additional information, please add it to that report.Pleasesearchbefore reporting, as it's likely that one exists already.Quick Links:📓Issue Guidelines– 💬Community Support– 📧Customer Support– 📖Game Wiki