Step to reproduce.
Creating Superflat World (I've only tested with Void type.)
and the game suddenly crashed.
It also happen with the old world (pre-8 and below.)
Description: Exception ticking world
java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Unknown Source)
at axz.a(SourceFile:196)
at axz.a(SourceFile:98)
at tc.i_(SourceFile:196)
at net.minecraft.server.MinecraftServer.w(SourceFile:690)
at net.minecraft.server.MinecraftServer.v(SourceFile:623)
at dft.v(SourceFile:157)
at net.minecraft.server.MinecraftServer.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
This seems to be related to MobSpawning.
A Temporary fix is using a programm like https://irath96.github.io/webNBT/ to edit the level.dat, and set the gamerule "doMobSpawning" to "false".
— @unknown
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is duplicated by 32
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This seems to be related to MobSpawning.
A Temporary fix is using a programm like https://irath96.github.io/webNBT/ to edit the level.dat, and set the gamerule "doMobSpawning" to "false".
Another confirmation that this happens when loading old (1.12.x) Void Superflat worlds, similar crashdump.
Oh, sorry. My crash reports gave the same "Exception Ticking World" and "Bound must be positive" remarks, and the nature of the crashes was similar, so I thought I was having this issue.
I didn't want to make an extra thread in case it was a duplicate.
Also found this same issue, as well as when loading a Void Superlat world created in pre-release 8.