mojira.dev

Matt Parkes

Assigned

No issues.

Reported

MC-145367 scheduling a function containing the playsound command plays no sound Works As Intended MC-145330 Adding blocks to the wither_immune.json doesn't protect from initial explosion Works As Intended

Comments

Can confirm. Also still present in 24w11a
I thought I was going insane, but I'm glad to see the bug reported

load.json is still not running functions in 20w19a

It looks to be that the load.json file doesn't run any of the mcfunction files listed in it when the pack is loaded or when using the /reload command.

I've added a simple data pack to show the behaviour in the attachments of this report called "loadtest". On pack load it should execute the testing.mcfunction file and run a /say command, but nothing happens.

This errant behaviour is also present in 20w18a

Still present in release 1.14

 

I'd, incorrectly, assumed that @a ~ ~ ~ would still play the sound relative to the target. Using "execute at @a" has the desired result.

That's a shame, thanks for the info

The list by default of barrier, bedrock, end_portal, end_portal_frame, end_gateway, command_block, repeating_command_block, chain_command_block, structure_block, jigsaw and moving_piston are all completely immune to all damage by the wither. Both the initial explosion and all blue skull damage.

If, as you say, the tag doesn't provide immunity to the wither then I would say it is unfortunately named.

Confirmed still happening in 19w02a.
Upon respawn entities are invisible, including:

  • Minecarts

  • Item frames

  • Mobs

  • Armour Stands

  • paintings

  • dropped items

Dying and respawning a second time makes them visible again.

Issue persists in 1.13 & 1.13.1 full releases.
Both in singleplayer without cheats enabled and on a server where the player is non-OP.

Book is resolved with raw JSON rather than being rendered correctly.

Issue persists in 1.13 & 1.13.1 full releases.
Both in singleplayer without cheats enabled and on a server where the player is non-OP.

 Book is resolved with raw JSON rather than being rendered correctly.

Can confirm same "Exception ticking world" error happens with a fresh, regularly generated world in the pre-9 snapshot. If you enter The End, the world loads for a second and then the game crashes.

---- Minecraft Crash Report ----
// Who set us up the TNT?Time: 17/07/18 07:18
Description: Exception ticking world
java.lang.IllegalArgumentException: bound must be positive
	at java.util.Random.nextInt(Unknown Source)
	at axz.a(SourceFile:196)
	at axz.a(SourceFile:98)
	at tc.i_(SourceFile:196)
	at net.minecraft.server.MinecraftServer.w(SourceFile:690)
	at net.minecraft.server.MinecraftServer.v(SourceFile:623)
	at dft.v(SourceFile:157)
	at net.minecraft.server.MinecraftServer.run(SourceFile:526)
	at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- Head --
Thread: Server thread
Stacktrace:
	at java.util.Random.nextInt(Unknown Source)
	at axz.a(SourceFile:196)
	at axz.a(SourceFile:98)
	at tc.i_(SourceFile:196)-- Affected level --
Details:
	Level name: End crash?
	All players: 1 total; [te['voodoobeard'/165, l='End crash?', x=100.00, y=49.00, z=0.00]]
	Chunk stats: ServerChunkCache: 27 Drop: 0
	Level seed: 5526084796321833583
	Level generator: ID 00 - default, ver 1. Features enabled: false
	Level generator options: {}
	Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Level time: 0 game time, 0 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: ~~ERROR~~ NullPointerException: null
Stacktrace:
	at net.minecraft.server.MinecraftServer.w(SourceFile:690)
	at net.minecraft.server.MinecraftServer.v(SourceFile:623)
	at dft.v(SourceFile:157)
	at net.minecraft.server.MinecraftServer.run(SourceFile:526)
	at java.lang.Thread.run(Unknown Source)-- System Details --
Details:
	Minecraft Version: 1.13-pre9
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_171, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 506299752 bytes (482 MB) / 1033895936 bytes (986 MB) up to 1908932608 bytes (1820 MB)
	JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G
	Profiler Position: N/A (disabled)
	Player Count: 1 / 8; [te['voodoobeard'/165, l='End crash?', x=100.00, y=49.00, z=0.00]]
	Data Packs: vanilla
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.

To reproduce:

  1. Generate new world
  2. Enter the End

Now that is something I didn't realise! Thanks for the heads-up 🙂