If you press the mute button or the volume keys, causes the game to crash.
Stack: [0x00007ffeecbe1000,0x00007ffeed3e1000], sp=0x00007ffeed3dc440, free space=8173k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [libglfw.dylib+0x7fe0]
[error occurred during error reporting (printing native stack), id 0xe0000000]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.system.JNI.invokePPV(JJJIIIII)V+0
j org.lwjgl.glfw.GLFW.glfwSetWindowMonitor(JJIIIII)V+30
j cfv.z()V+130
j cfv.A()V+1
j cfv.a(Z)V+43
j cfl.c(Z)V+469
J 18052% C2 cfl.a()V (204 bytes) @ 0x000000010b1aac70 [0x000000010b1aac20+0x50]
j net.minecraft.client.main.Main.main([Ljava/lang/String;)V+1168
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However, this issue is a Duplicate of MC-121323.
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