While experimenting with a previous problem in the 1.13.1 snapshot, I came across the fact that wherever I went, hostile mobs seemed to spawn everywhere and very rapidly, but disapearing after about a tick. Bats would also spawn frequently above ground but didnt disapear unlike the other mobs. All of this was found during the day while set to peaceful mode, and happened above ground level. This I believe caused my computer to freeze up every other second for several seconds, making it basically unplayable. I have not tested what happens when set to other difficulties, but neither the freezing, or the rapid mob spawning seemed to take place on the same map in 1.13. I hope this can get patched before release, I’m not sure how much more lag my computer can take before crashing. I can take screenshots or video if needed.
Environment
CPU: Intel Core i5-3330
RAM: Corsair Vengeance LP DDR3 1600 C9 2x4GB
SSD: Corsair Force 3 120GB
HDD: Seagate Backup+ Desk 2TB
GPU: Nvidia GTX 1050ti
Motherboard: Asus H61M-PLUS
Power: 440W
OS: Windows 10 64bit
If anything else is needed please ask
Was this in 18w33a or 1.13.1-pre1?